Pan’s Labyrinth

I went to see the film a few weeks ago, and felt it would constitute a good subject for a journal review. I was drawn to it, with the preconception in my mind that it would be solely animated, and that it would probably be inhibited by being a modern fairy tale, which I generally have distaste for. Now, its safe to say that my preconceptions were wrong, but also completely unfounded. Firstly I got the facts wrong, the film is not animated. It does include sections with digital animation being combined with film, but largely it is (or, at least, appears to be) a live-action movie.

Ofelia; as played by Ivana Baquero, in trouble after going on a critical mission inside the trunk of a dead tree. She has wrecked her new clothes, bought by her wicked step-father and will be in trouble.

The central character is Ofelia, a young girl who’s mother has married a man (not her father) who is a captain in Franco’s army after they have taken Spain in 1944. This situation eventually brings the girl and her mother much pain and strife. This is the first parallel to a “standard” fairy tale plot-line. Twenty minutes into the film after the scene has been set, and with fairy tale promise but also an extremely dark and sinister overtone; Ofelia finds a gateway into a mystical world filled with fantastical creatures, stories and monsters. Here perilous evil and potential haven stand side-by-side, if only she can fulfil the tasks set to her by a Fawn, the first creature she meets.

At this point in the movie, the directors obvious intentional showcase of the contrast between the stark reality exhibited by the setting of the film with authentic fairy-tale concepts becomes evident. Simultaneously the contrast (but also seamless blending) of the digital animation and effects, with the live action filming and Ivana Baquero’s natural performance (as Ofelia) works with sublime effect.

The exposition of pure conflict is generally what fantasy is about, but in this film I was taken with quite how well the conflicts were presented. Parallels are obvious between the mystical fantasy world Ofelia has discovered, and the world that her and her mother actually inhabit. In both places Ofelia must confront her fear, drawing on her own bravery and strength.

Ofelia’s mother (bearing the commander’s child) falls gravely ill with pregnancy complications and Ofelia is constantly bullied and resented by her step-father. He is a man obsessed with ruthlessly hunting down and killing all of the resistance fighters who are hiding in the nearby hills; on more than one occasion you are shown quite how brutal he can be with plenty of blood and relatively crudely used gore- for want of a better word. However this doesn’t detract from the film at all, and if anything makes the other sections seem all the more real.

Eventually Ofelia ends up in the Labyrinth and discovers a Fawn. Despite his slightly freaky (but definitely intimidating) appearance, he appears to be her friend. The Fawn tells her she is the lost princess of a secret Kingdom, and that she can return to take her throne and the riches that go with it. She only has to perform the three tasks he sets her, without fail and without questioning him.

Ofelia meets this creature whilst completing one of the tasks set to her by the Fawn. Intensely creative costume and presentation. This particular beast’s voice is deep and harsh, I would commend the voice artist and audio engineer equally. Very scary!

The two parallel worlds, only joined together by Ofelia, form the basis for the rest of the plot to unfold. The plot continually confronts you with unexpected twists but is still easily accessible and simple for the mind to move along with.

I think because of the sensibility and intense emotion being conveyed in the film, it does feel like it takes quite a long time to get you from beginning to end, even though it is only two hours long. Again though, for me this is a big plus rather than anything negative, and adds to the over all effect.

To sum it up I think its an excellent piece of cinema and is certainly a film that could be watched several times without decaying its affecting qualities. Unsurprisingly this comes from all the pieces of the jigsaw coming together perfectly; excellent live action cinematography which is uncomplicated but exquisitely presented. Digital animation to the quality that most people have come to expect thanks to the explosion of that particular medium. Ivana Baquero’s Ofelia leaves a bitter-sweet taste in your mouth, but all of the key roles are delivered with tactility and finesse- something I often find abundant in European cinema and lacking in Hollywood pictures. Topped off with an original concept and plot line the whole thing comes together faultlessly.

Ofelia talking to the Fawn, who is her guide. This shot stirs memories of the Alien films.

Being in the position I am – experimenting with film and animation (amongst my other exploits) – watching a successful picture of this ilk I am both inspired and awestruck. It somehow seems impossible to imagine being in a position to create such a work, but there’s only one way to find out, and that is to try. Hence I came away from the film totally satisfied with my cinema going experience and with a drive to create a narrative based film with a similarly intense reality come fantasy texture.

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  • Kind of abandoned this Twitter account, follow joegalen instead! Got my first ever single out.. check it out! http://bit.ly/2MS945 #
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Twitter Updates for 2009-10-11

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So the degree show finally closed its doors today: leaving me one extremely tired, yet elated, human being. The response to my piece was fantastic, and it was down to everyone who contributed their thoughts and doodles that it went so well. I took around 13,000 photographs over the last week, which were all included in the piece at some point or another – they’ll be posted here very soon. I’m going to exhibit the same piece at the Printworks in Manchester during July, so if you missed the degree show, come along. More info on that soon.

So. The other reason for this post is to explain the website, and provide links for people.

For Joe Galen the musician, Creaked Records, my music site, and Myspace.

For Joe Galen the artist, you’re in the right place, but unfortunately the place isn’t right! This website was originally my journal, and has slowly evolved into what it is today – a mess. Here’s some links to my favourite bits though: HDR photographs, baker’s yeast sonification, some videos.

If you want to email me… please use this form!

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MMU Degree Show

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  • I’d love you to vote for me here….. http://is.gd/GGcm – and otherwise looks like a good event all round. #
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Twitter Updates for 2009-05-31

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I’ve entered this interesting competition; it’s asking for concepts for 12 flash mobbing events, to be held in Manchester in July.  My idea is for all of the attendants to take photographs simultaneously on their mobile phones, and then blutooth them to a central hub to be displayed on a big screen. Vote for me here.

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Cutting Room Experiment; My Entry

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I’m currently completely wound up in stressing about my degree show – which is on the 19th June here, for anyone who wants to come (it’s entirely public) – but managed to fit in an entry to this competition. The task was to sonify the coding sequence of a gene taken from Baker’s Yeast. Very interesting. Unfortunately some sort of technical problem means that my entry hasn’t appeared on their website yet :-/ I’ve made two versions. One is less manipulated, the second used extra processing of MIDI signals to modulate parameters – feat. jiggerypokery by Fred Baker.

Version 1

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Version 2  (feat. Jiggerypokery by Fred)

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Here’s my desription of concept;

This piece explores the intricate thought that is required to comprehend how such simple representation – using the letters A, T, G & C as symbols – can actually contain the instructions for life, any life, to exist (even something as humble as Baker’s yeast). Taking the coding sequence as an independent entity, I’m trying to expose the inherent simplicity, but use sonic aesthetics to be suggestive about implicative complexity

.. and method;

I recorded myself speaking A, T, G & C. Then I wrote a simple program to send MIDI messages corresponding to the coding sequence, into Ableton Live, where the sequence was recorded- forming the core of the piece.

Post production involved manipulation of the pitch and timing of the sequenced samples. An additional percussion track and effects sends add depth. Plogue Bidule was used to manipulate MIDI signals which modulate parameters in Ableton Live.

The meter quickens throughout the length of the piece, building to a crescendo at the end.

This is the coding sequence that I used;

ATGAGTAGTTTGTGTCTACAGCGTCTTCAGGAAGAAAGAAAAAAATGGAGAAAGGATCATCCATTTGGATTTTATGCCAAACCAG
TTAAGAAAGCTGATGGGTCCATGGATTTACAGAAATGGGAAGCTGGTATCCCAGGCAAAGAAGGTACAAACTGGGCGGGTGGTGT
GTACCCAATTACAGTCGAATATCCAAATGAATATCCTTCAAAACCTCCAAAGGTTAAATTTCCAGCCGGATTTTATCATCCAAAC
GTGTATCCAAGTGGCACAATATGTTTAAGTATTTTAAATGAAGATCAAGATTGGAGACCCGCCATCACGTTAAAACAAATTGTTC
TTGGGGTTCAGGATCTTTTAGACTCTCCAAATCCAAATTCCCCTGCTCAAGAGCCTGCATGGAGATCATTTTCAAGAAATAAGGC
GGAATATGACAAGAAAGTTTTGCTTCAAGCTAAACAGTACTCTAAATAG

Sonification is really exciting. Hope you enjoy it.

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Baker’s Yeast Sonification

Stuck in the middle

I won! I found out quite a while ago actually. My pitch for the HDR photographs did the trick and I was selected. I actually installed my finished images at the Baker Tilly offices lastweek, and they seem very happy with them. I elected to install 3 images (see below).

My work  is sharing a room with Rachel Louise Evans’ work (below) – her work is constructed from 18,000 paper clips..!

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Baker Tilly Competition

EASA HQ

I entered and was shortlisted (but didn’t win) this competition to design a paint job for the iconic ‘Moonfish’ building. It’s being rebranded / launched as the HQ for the European Architecture Students Assembly 2010 (which is in Manchester). The winner was announced last Friday, and was Nicos Yaitros from Cyprus; a well deserved winner with a great design. My entry proposed using perspective and illusions to try and make the building disappear, see below (click for a larger version). 

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EASA HQ (Moonfish) Competition

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  • Clement Freud, dead. Pretty sad, I guess he seemed to have a good life. Thanks for all the minutes. #
  • Nice to know not alone; http://tinyurl.com/cm7a4u #
  • @rizom interesting you used the same words as me “web as canvas” – just posted an old essay with that title @ joesart.org #
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Twitter Updates for 2009-04-19

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This is an essay that I wrote last year for University. Though I don’t think it’s bad - it could certainly be improved. It should still be of some use / relevance. I really found writing it made me get my head round the concepts I was writing about, and although I understood them all already, it really brought them into focus. Anyway, it’s here; Web as Canvas.

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Web as canvas: The evolution of the world wide web as a creative forum

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  • @casualeveryday ever fix your computer playing music randomly? Mine is doing it! Was it some weird female vocal thing? #
  • @casualeveryday thanks for heads up. I really thought I’d gone mad when it started, had no idea where it was coming from. cheers again. in reply to casualeveryday #
  • @Kate_Butler http://tinyurl.com/cafbot – don’t worry, my laptop is playing music on its own! #
  • think i have hay fever, twitter seems to confirm others do too… so maybe i do. Suppose that is preferred to a full on cold #
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Twitter Updates for 2009-04-12

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